FiveM documentationIndex
- 1Getting Started
- 2Installing the Resource
- 3Configuration
- 4Commands & Permissions
- 5In-Game Admin Panel
- 6Rollout Planning
- 7Event Policy Worksheet
- 8Frameworks (ESX, QBCore & More)
- 9Entity Incident Playbook
- 10Staff Review Workflow
- 11Migrating from Another Anticheat
- 12Plans, Billing & the Hard Stop
- 13Troubleshooting
FiveM Documentation
Your licence key and the Sculk FiveM resource are issued the moment you buy, and these guides are the preparation work that makes the rollout land cleanly. Start with Licence Delivery and Activation for the honest picture, then work through policy and staff workflow with your team.
Sections
13 sections- §1
Getting Started
What a Sculk FiveM licence includes, how instant delivery works, and how to activate on your server.
- §2
Installing the Resource
Drop the resource in, set the mandatory convars, exempt staff, and confirm the first boot reads clean before you enforce anything.
- §3
Configuration
Where every setting lives — the three config files, the convars that matter, and the rule that decides which value wins.
- §4
Commands & Permissions
Every console command, chat command and ACE, what each one needs, and the detections no per-detection exemption can ever cover.
- §5
In-Game Admin Panel
The full-screen /sculkpanel dashboard — what it shows, what it can do, and how it stays in step with the website.
- §6
Rollout Planning
The order of operations for rolling Sculk FiveM onto a live server — inventory, observation, containment, review.
- §7
Event Policy Worksheet
A worksheet for turning your server's event inventory into enforceable policy — payload shapes, permission context, and call paths.
- §8
Frameworks (ESX, QBCore & More)
How Sculk's policy model applies to ESX, QBCore, QBox, vRP, and custom FiveM frameworks — what carries over and what to inventory per framework.
- §9
Entity Incident Playbook
A staff playbook for entity and world abuse — spawned vehicles, peds, objects, and explosions treated as incidents, not noise.
- §10
Staff Review Workflow
Review-first moderation for FiveM communities — queues, decision standards, and keeping punishments explainable.
- §11
Migrating from Another Anticheat
Moving from another FiveM anticheat to Sculk — ban-list export, side-by-side observation, policy mapping, and a clean cutover.
- §12
Plans, Billing & the Hard Stop
How Sculk FiveM licences work, what a key covers, activation on your server, transfers, and refunds.
- §13
Troubleshooting
Start from the console line, not the symptom — the resource names its own faults at boot and on every heartbeat.
