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FiveM Documentation

Your licence key and the Sculk FiveM resource are issued the moment you buy, and these guides are the preparation work that makes the rollout land cleanly. Start with Licence Delivery and Activation for the honest picture, then work through policy and staff workflow with your team.

Sections

13 sections
  1. §1

    Getting Started

    What a Sculk FiveM licence includes, how instant delivery works, and how to activate on your server.

  2. §2

    Installing the Resource

    Drop the resource in, set the mandatory convars, exempt staff, and confirm the first boot reads clean before you enforce anything.

  3. §3

    Configuration

    Where every setting lives — the three config files, the convars that matter, and the rule that decides which value wins.

  4. §4

    Commands & Permissions

    Every console command, chat command and ACE, what each one needs, and the detections no per-detection exemption can ever cover.

  5. §5

    In-Game Admin Panel

    The full-screen /sculkpanel dashboard — what it shows, what it can do, and how it stays in step with the website.

  6. §6

    Rollout Planning

    The order of operations for rolling Sculk FiveM onto a live server — inventory, observation, containment, review.

  7. §7

    Event Policy Worksheet

    A worksheet for turning your server's event inventory into enforceable policy — payload shapes, permission context, and call paths.

  8. §8

    Frameworks (ESX, QBCore & More)

    How Sculk's policy model applies to ESX, QBCore, QBox, vRP, and custom FiveM frameworks — what carries over and what to inventory per framework.

  9. §9

    Entity Incident Playbook

    A staff playbook for entity and world abuse — spawned vehicles, peds, objects, and explosions treated as incidents, not noise.

  10. §10

    Staff Review Workflow

    Review-first moderation for FiveM communities — queues, decision standards, and keeping punishments explainable.

  11. §11

    Migrating from Another Anticheat

    Moving from another FiveM anticheat to Sculk — ban-list export, side-by-side observation, policy mapping, and a clean cutover.

  12. §12

    Plans, Billing & the Hard Stop

    How Sculk FiveM licences work, what a key covers, activation on your server, transfers, and refunds.

  13. §13

    Troubleshooting

    Start from the console line, not the symptom — the resource names its own faults at boot and on every heartbeat.