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FIVEM SUPPORT

Every message becomes a tracked ticket.

Early-access questions, rollout planning, licence and billing help — send it through the form and you'll get a ticket reference by email. The Discord works too for quick questions.

FiveM early access, honestly answered

What exactly do I get when I buy FiveM early access?
A founding licence key, issued instantly at the locked early-access price. The Sculk FiveM build is still in development — it is delivered to licence holders when the early-access rollout ships, and your key activates it. Until then you get the rollout guides and direct support to prepare your policy and staff workflow.
When does the early-access build ship?
When it's ready — we don't publish dates we can't stand behind. Licence holders are emailed at the address on their order the moment the rollout opens, and nothing needs to be purchased again.
Is Sculk FiveM client-side or server-side?
Server-side. It watches protected events, entity and world changes, resource trust, and player-state signals on the server, and turns exceptions into staff-reviewable incidents. Players don't install anything.
Will it ban players automatically?
Only where your policy says so. The model is observation first: signals become incidents, incidents carry context, and your configuration decides what is blocked, what is flagged, and what goes to staff review. No unexplained automatic punishments.
Which frameworks will be supported?
The early-access build targets standard FiveM server builds. ESX and QBCore setups are the reference environments we test against; custom frameworks work at the event-policy level since policies are defined against your own event names.
Can I get a refund if early access isn't for me?
If the rollout hasn't shipped to you yet, contact us with your order id and we'll sort it out. Open a ticket below with the billing topic.

Open a ticket

Tell us about your server — framework, player count, what you want the anticheat to handle. The more context, the better the first reply.